Profile

Dr Louise FOLEY

Principal Investigator

Dr Louise Foley holds an MA in Kinesiology and a PhD in Community Health. She is a public health scientist with a focus on evaluating the impacts of altering fiscal, physical or social environments to shift activity and diet patterns. With formative training in randomised controlled trials, she has more recently developed expertise in methods to apply experimental and causal thinking to the messy reality of ‘real-world’ interventions, primarily using natural experimental designs.

Dr Foley is a multidisciplinary researcher, combining epidemiological, public health and social science approaches. A previous project involved evaluating the impacts of a new urban motorway in Glasgow, Scotland on the behaviour and health of local residents. She is currently collaborating with partners in Cameroon, Kenya, South Africa and the Caribbean exploring the interaction of mass urbanisation, rapid climate change, poor diet and rising physical inactivity in these settings, with a view to co-designing interventions in the built environment.

Cambridge

Researchers

HD4

Research Interest

Key Publications

Google Scholar Link

Marsh, S., L. S. Foley, D. C. Wilks, and R. Maddison. ‘Family‐based Interventions for Reducing Sedentary Time in Youth: A Systematic Review of Randomized Controlled Trials’. Obesity Reviews 15, no. 2 (February 2014): 117–33. https://doi.org/10.1111/obr.12105.

Foley, Louise S., Ralph Maddison, Yannan Jiang, Samantha Marsh, Timothy Olds, and Kate Ridley. ‘Presleep Activities and Time of Sleep Onset in Children’. Pediatrics 131, no. 2 (1 February 2013): 276–82. https://doi.org/10.1542/peds.2012-1651.

Maddison, Ralph, Louise Foley, Cliona Ni Mhurchu, Yannan Jiang, Andrew Jull, Harry Prapavessis, Maea Hohepa, and Anthony Rodgers. ‘Effects of Active Video Games on Body Composition: A Randomized Controlled Trial’. The American Journal of Clinical Nutrition 94, no. 1 (July 2011): 156–63. https://doi.org/10.3945/ajcn.110.009142.

Foley, Louise, and Ralph Maddison. ‘Use of Active Video Games to Increase Physical Activity in Children: A (Virtual) Reality?’ Pediatric Exercise Science 22, no. 1 (February 2010): 7–20. https://doi.org/10.1123/pes.22.1.7.

Achievements